Game Handicap: BFX (-1.5) vs JD Gaming (+1.5) · Polyray
Market
Game Handicap: BFX (-1.5) vs JD Gaming (+1.5)
LoL: BNK FEARX vs JD Gaming (BO5) - Demacia Cup Global Invitational Playoffs
Chance of BNK FEARX
Money on this event
Bet this week
Ends
Oct 12
ended
Full rules
As written on Polymarket for “Game Handicap: BFX (-1.5) vs JD Gaming (+1.5)”.
§1This market refers to the LoL Quarterfinal 1 match between BNK FEARX and JD Gaming in the Demacia Cup Global Invitational Playoffs, initially scheduled for October 12, 2026 at 2:00 AM ET.
§2This market will resolve to "BNK FEARX" if BNK FEARX wins 2 or more games than JD Gaming in this match.
§3Otherwise, this market will resolve to "JD Gaming".
§4Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
§5If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.
§6If the match is postponed, it must be rescheduled to a start time on or before October 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 12, 2026 at 2:00 AM ET).
§7If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played.
§8Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
Live Polymarket data as of Oct 13, 2026, 03:04 UTC. Not financial advice.
§9The match is considered to have begun once live play begins in its first map or game.
§10Warmup rounds and knife rounds do not count as the start of the match.
§11A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins.
§12If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed.
§13In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team.
§14If the match ends due to the clinching game being forfeited this will count as a completed match.
§15The resolution source for this market will be official information from https://gol.gg/esports/home.
§16However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.