Dota 2: Team Yandex vs Team Spirit (BO5) - BLAST Slam Playoffs
Chance of Over
Money on this event
Room to trade
1¢ between buy and sell
Ends
Oct 11
ended
Full rules
As written on Polymarket for “Total Kills Over/Under 65.5 in Game 1?”.
§1In the upcoming Grand Final match between Team Yandex and Team Spirit in the BLAST Slam Playoffs, initially scheduled for October 11, 2026 at 10:00 AM ET:
§2This market is about the total kills in Game 1.
§3This market will resolve to "Over" if the total kills in Game 1 is 66 or more.
§4Otherwise, it will resolve to "Under".
§5If the match is canceled (not played at all), this market will resolve to 50-50.
§6If the match is postponed, it must be rescheduled to a start time on or before October 25, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 11, 2026 at 10:00 AM ET).
§7If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played.
§8Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
Live Polymarket data as of Oct 11, 2026, 21:27 UTC. Not financial advice.
§9
§10If Game 1 begins but is not completed, this market will resolve to 50-50.
§11If Game 1 is remade, resolution will be based on the total kills in the remade game only.
§12The resolution source for this market will be official information from https://www.dotabuff.com.
§13However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
§14In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills.
§15In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team.
§16It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills.
§17Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.